The Team

The team of developers currently working on Blackened. If you would like to apply for a position on the team then please visit the jobs page.

Lead Developers

Hugh McGinley Lead Developer
Julius Claudio Art Director email

Level Designers

Allan (Sheldo) Wilson Lead Level Designer - Global Team email
Andrew (ZeroNow) Daniel Level Designer website email

Concept Art

Roderick Constance Lead Artist website email
Sandro Rybak Concept Artist
Konstantinos Poupakis Concept Artist

Web Development

Andrew (ZeroNow) Daniel Webmaster website email

Programmers

Dacotah Turner Programmer email

Audio

Cain German Audio Engineer website email
Justin Abene Audio Engineer email

Production

Hugh McGinley Producer email

Environmental Artists

Website © Mark Price 2009. Design by Andrew Daniel. Admin

Game Info

Blackened is an Unreal/UDK mod set in the near future on Earth. Raveging phantom-like creatures called Necros have taken over the planet and are bringing downfall to the human race.

The game is a multiplayer co-op where teams must survive or work together to end the seemingly unstoppable Necros.

Full information here

Production Phase:
Production

Team Status:
Positions available
(more information)

Latest Media


777 Tower Shot
Here is a shot of the 777 Tower created by Sandro Rybak.
Convention Center - Shot 01
Here is a shot of the inside of the Los Angeles Convention Center, created by Roderick Constance.
Staples Center
Here is a depiction of the Staples Center located in downtown Los Angeles. This was created by Roderick Constance.
Bank
Bank concept created by Matt Latham.
Bank_Shot_2
Another shot of a bank concept created by Matt Latham.
Bank_Shot_3
Another angle of a bank concept created by Matt Latham.


Visit Media